Hello there, (if anyone can help me then it is you guys) can someone please help me here with my idea of a game (that I’m going to explain here) Here’s an overview of what I’ll be using:
- Flash MX
As for the game idea:
The aim of the game is to press a key (or just the mouse button over a particular spot) as fast as you can in order to see what will happen next (there is already an animation playing even before you start pressing the key or mouse) but the challenge is the computer is also “pressing” a key and is racing you to the total required. If you win, you go to a particular end cinema, and also if you lose to the computer.
Total needed = 1000
1 click or press = 100
computerclickrate = 1 every 2 seconds.
userclickrate = depends on how fast you press or click
You click or press a key 10 times in less than 20 seconds. This makes you win (given the case in our example) and in effect, this gives you your Winning End screen (or if I want to make the game longer, I’ll just give the total needed a new value).
If you fail to press it 10 times in less than 20 seconds then you lose, and you go to the Losing End screen.
Anyway, here are some more conditions I don’t exactly know how to implement using flash.
a. The Computer assesses your clicking or pressing rate. If you are 10 clicks/presses faster than it, then it would adjust its clicking rate to 1 click faster than yours. If you are not 10 clicks/presses faster than it’s clicking or pressing rate, then it won’t change its clicking rate.
So that’s the general idea of the game. So to sum it up, I want your help to make a game that tries to beat the players clicking speed by adjusting its own rate, then upon reaching a total value (either by you or the computer) a specific animation plays.
Just in case you want to know how I picture the game in my mind:
A. Animation of 2 guys fighting it out.
B. If you are clicking faster than the computer’s clicking rate, then the animation to play is the one where your character is beating up the computer’s character.
C. If the computer’s clicking rate is faster than yours then the animation played is the one where the computer is beating up your character.
D. If the total is reached, then a specific animation will play, THEN a new higher total is set, and the computer’s clicking rate becomes 1.5 times faster than the value it had before. Also, new fighting animations replace the previous ones.
Well, thanks for your time guys, I really hope you could help me out with this project of mine=)