I’m working on an application that can recognize aproximate shapes when you draw them
So if i draw a circle, i’ll use mouseclick and mousemove events to obtain the coodonates of the mouse pointer and store them in a vector,but how do i process the information? i was thinking about matching the first coordonate with the last,because the circle is a closed figure,but then how do i separate it from a square or a triangle? i mean this is pure math,does anybody have some usefull links or any ideas?