can somebody fix my code so it works likes this:
http://www.tutorialized.com/view/tutorial/Simple-Avoiding-Game/30968
muchly appreciated…
package {
import flash.display.MovieClip;
import flash.utils.Timer;
import flash.ui.Mouse;
import flash.events.*;
public class main extends MovieClip {
public var myTimer:Timer;
public var myEnemy:Array = new Array();
public function main() {
trace("TEST");
var myButterfly=new butterfly4();
addChild(myButterfly);
Mouse.hide();
myButterfly.startDrag(true);
myTimer=new Timer(60);
myTimer.addEventListener(TimerEvent.TIMER,moveEnemy);
myTimer.start();
for (var i=0; i < 20; i++) {
myEnemy*=new enemy3();
this.addChild(myEnemy*);
myEnemy*.x=Math.random() * 1024;
myEnemy*.y=Math.random() * 768;
for (var i=0; i < 20; i++) {
myEnemy*.x += 1
myEnemy*.y += 1
myEnemy*.addEventListener(MouseEvent.CLICK,clickMe);
}
}
public function moveEnemy(e:TimerEvent) {
for (var i=0; i < 20; i++) {
if (butterfly4.hitTestObject(myEnemy*)){
var myEnd = new ending();
this.addChild(myEnd);
}
}
}
public function clickMe(e:MouseEvent) {
}
}
}
}
}