[FL8] problem with loading from file system

Hello forum, my first post.

I have problems loading images from filesystem. It is first time i am creating a flash windows projector, though i am quite expirienced to do web things. Everything works fine if i load from server (http://…).

First loader doesnt work, it stays on 0 until everything is loaded and than moves on. What is even more annoying cashing takes place, so it is really hard to test.

I am using MovieClipLoader AS2.0. I could switch to CS3 if it would help. The thing is I know how to prevent caching on browsers with


myMovieClipLoader.loadClip("myImg.jpg?cacheBuster="+new Date().getTime() , mcMC); 

with file:// this doesnt work. Yet caching takes place, removeMovieClip doesnt work. Even closing the windows projector doesnt work, i gues os (windows xp) is caching the images. The only thing that works is burning images on cd and than removing a cd. Very tiresome.

So my question is, is there any easier way to prevent caching and are there differences when loading from file system (it seems there are) and how to cope with them.