Well, things are moving along swiftly, I am creating a complex RPG game. Starting from scratch. After I spent painful hours creating the “Hero” character, I ran into a snag. Like most characters, when the arrow key (left, right, up, and down) is pressed, the Hero moves in that direction and the walk cycle animation for that direction is played.
My next big adventure is this: Let’s say I kill an enemy and a sword is dropped. I pick up the sword and I want to equip it. Is there an easier way to attach that sword movieclip to the character? I CAN go into each and every frame on the walk cycles and code them so that when the hero picks up (sword_mc) it will attach to a specific x/y cordinate and follow the character. Is there an easier way? Or is what I am thinking the only way? Well, until I get a response, I am hitting the grind stone and doing it the hard and long way cause it is the only way I can figure. Hope to hear some feedback soon! Thanks!