Well, the code works “almost” flawlessly. Problem is, the “Hero” keeps falling through the Ground movieclip. What am I missing? Here is the code:
onClipEvent(load)
{
speed = 5;
gravity = 0;
r = _height/2;
jumping = false;
jumpHeight = 10;
}
onClipEvent(enterFrame)
{
if(Key.isDown(Key.UP) && !jumping)
{
gravity = -jumpHeight;
jumping = true;
}
if(!_root.Ground.hitTest(_x, _y, true))
{
gravity ++;
_y += gravity;
}
else
{
jumping = false;
gravity = 0;
}
while(_root.Ground.hitTest(_x, _y-1+r, true))
{
jumping = false;
_y --;
}
if(Key.isDown(Key.RIGHT))
{
_x += speed;
gotoAndStop(3);
}
else if(Key.isDown(Key.LEFT))
{
_x -= speed
gotoAndStop(2)
}
else
{
gotoAndStop(1);
}
}