[Flash CS3, AS 2.0] A way to keep instance frames in multiple scenes?

I have been working on creating a dress up doll maker using Flash, and after successfully doing what I want, I seem to have run into a new problem.

This is the dress up doll maker that I have so far:
http://audaxinc.net/doll/v3.swf

From that link, you can see that if you dress up or change the default character in any way, and then switch to a new scene (the purple buttons, of which only the stand and walk works so far), it will reset the character back to the default, instead of keeping the chosen clothing…

So, I want to know if there’s a way to prevent that from happening, and if it is possible to save all of the items that the user chooses.

The way the clothing works, is that it uses an instance name for each “bone/part” of the doll, which contains multiple frames (a frame for every different item that attaches to the specific part).

The buttons on the clothing menus tell the specified instance name which frame to go to and stop at.

If it’s too confusing to explain, I can provide the .fla file as well.
Thank you for your consideration.