Hi all
I seem to be running into some garbage collection issues. I’m making an RTS game with a side scrolling map. I have a “game” layer on the stage which scrolls left and right, all the troops, vehicles, bullets, etc are within this layer.
If I scroll the game layer to the far side of the map from some tanks placed at the other end, the tanks disappear.
I can only assume flash is “helpfully” removing objects it thinks are too far away form the action to be of use any more. I’d rather it didn’t.
Does any one know how to stop it?
Thanks