hi,
I know that the best way to make a flash multiplayer game… is with sockets… but… since i don’t have it… Is there another way to achieve such… multiplayer(-ness)? lol
I read somewhere that there are ways around it… if timing isn’t a huge factor… And it’s not in my case… i don’t need lightning fast response times… 1-2 second delays would still be pretty good…
What can i do to achieve this with sockets?
Thanks