Flash MX AS: Hit Test with Duplicated MC's?

I’m still quite new to flash action scripting and I’m making a little test game… In the game a rectangle moves from left to right and I want it so that if it hits the little circle you move around with the arrow keys that it will subtract from the lives variable I made. Then once the rectangle goes off the screen at the right I have it duplicate and start again with the previous rectangle at a random y position again on the left side…

The first “parent?” clips when they collide with the MC you control correctly subract from the lives variable but all the duplicated MC’s do not work with the collision thingy. Any ideas on how I could go about setting it up so the parent MC and its duplicates all subtract from the lives variable when it collides with the user controlled MC?

If I’m being to vague or a better description is needed just lemme know…

Thanks,

Elbudster :beam: