FlashDevelop as IDE script editor

Hey all,

Noob question –

I use FlashDevelop to create custom classes, etc. I would like to be able to use it for internal script too – meaning, I would like to be able to type code in FD instead of in the Flash IDE’s editor, and have Flash go get it when I publish or preview. Obviously this means that I would be entering code without the “package”, “public class”, “import”, etc.

Is this possible?