So, my team is in the middle of changing an API on the game we’re working on, and we’re bug squashing. It’s a lot of dumb stuff – we went from String object IDs to Numbers, that sort of thing. Annnyhow.
The ■■■■■■ compiler only throws some portion of the errors at a time, and I can’t see any logic to how it picks which classes to complain about. I bet there’s probably something like 400 errors in the project, but it’ll only show whatever classes it’s feeling like. Even worse, you can fix a few bugs in one class, then recompile to get an updated list – and that class isn’t on the list anymore! It’s obvious that bugs still exist, but it’s no longer reporting them.
BAH! :fight:
Driving me nuts. :hitman2: