[FMX] Seamless Animation Transition?

Okay, so I have a looping animation that is several frames long. Inside the animation is a button, when pressed I want to go to another part of the timeline, where another animation is waiting. Simple, I got that working no problem.

But… I need the first animation to go to the last frame in the loop before starting the next animation. The way I have it now makes an ugly cut, and the transition between animations isn’t seamless.

Here’s my actionscript… I kinda had an idea of what to do and then I got stuck. I think this would be telling it that if it were on the last frame of the loop, to go to the next animation. What I want is the button command to be acknowledged, but if it isn’t on the last frame then let the animation play through until it gets there, then switch animations.

[AS]on (press) {
if (_root.Character._currentframe == (“CharacterTransition”)) {
_root.Character.gotoAndPlay(“CharacterStop”);
}
}[/AS]

Does that make any sense? Haha sorry, seems like a simple concept… I just don’t know how to implement it :h:

Why don’t u do it the other way round?:
action on the button:
on(press) {
_root.pressed = true;
}
action on the last frame of your loop:
if(_root.pressed){
gotoAndPlay(“CharacterStop”);
}
action on “CharacterStop”:
_root.pressed = false;

SHO

Hah I feel stupid, that makes much more sense. It works great, thank you!! :beam:

For the record:

The [font=courier new]MovieClip._currentframe[/font] property returns the frame number, it will never return the frame label.

However, if you need to compare it against a frame label, something like this should work:

// method
MovieClip.prototype.currentFrameIs = function(frame) {
var cf = this._currentframe;
this.gotoAndStop(frame);
var ef = this._currentframe;
this.gotoAndStop(cf);
return cf == ef;
};
// usage
my_mc.currentFrameIs("frame_number_or_frame_label");

This method returns [font=courier new]true[/font] if the current frame is equal to the frame number or label specified by the parameter frame, returns [font=courier new]false[/font] otherwise. :slight_smile:

… What a nice useless reply since your problem has been solved already. :stuck_out_tongue:

U r welcome:)