FMX - Shared libraries wil not update at runtime?

Hello all,

I am currently completing a project and trying to use shared assets. I developing an online course that contains 10 chapters. There are some re-usable objects, e.g., navigation buttons, backgrounds etc. I am trying to set up a system whereby each chapter can access a shared library and load in a shared re-useable object. Reason being… in the event of updating the interface, only some files will have to be updated and these will be dynamically loaded at runtime.

I have tried the shared asset using the linkage method, but it seems you can only export a symbol to 1 specified movie, I need multiple.

A way that works, is by loading the reuseable media into an empty movieclip using loadmovie, this work fine, but how would you pass variables to the loaded movieclip i.e., once the new clip has loaded what is its instance name?? I know that it takes on the properties of the emtpy movieclip, but my tests indicate that it does not take the instance name as well!

Thankyou in advance for any help

John L