[FMX] Terrain Programming

Hello, I don’t know how many of you have seen the game in the kirupaLab “Blast a Footer” but I found it very impressive.


I can’t seem to figure out for the life of me where I would start with making this type of game. I can easily get the terrain to ‘disapear’ with masks and whatnot but to get a vehicle to follow the terrain, even after it’s been blown to pieces - I am clueless. I have plenty of experience in tile based programming, but I’ve never approached collisions with a bezier curver. If anyone can help me or point me in the right direction, I’d be very appreciative.

Thanks for your time,