Fuction call (trivial)

Dude, this is hard :slight_smile:

I want to enable those buttons when my animation completes, when that ā€œdrop-downā€ (masked MC) competes (on frame 20), I want to call a function that enables those buttonsā€¦

So, can you name me the instance name of the movieClip where you want the function to enable those buttons on frame 20. Is it the ā€˜F_underā€™ instance?

Itā€™s quite difficult to figure out your code, but Iā€™m gonna try and help you here, so bare with me :slight_smile:

Yup, the F_under instanceā€¦

-> on the 20th frame it should enable the buttons :smiley:

thanx a bunch

Canā€™t you just add this line of code under the ā€˜stop();ā€™ on the actions for the 20th frame?

[AS]
_root.visibleTrue();
[/AS]

Or am I just being lazy? :wink:

Khmmmā€¦

Not even going to answer that :smiley:

So did it work out?

Of course not :smiley:

That was the first thing Iā€™ve tried.

For some reason it wonā€™t enable the buttons, it enters the function but it seems like it just doesnā€™t execute the XXX._visible = true;

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**** it!

Iā€™ve redone it manually!

SINTAX Iā€™m totally thankful for baring with me, but Iā€™ll go insane with this!

Iā€™m out, THX again!

:smiley:

You could have just edited the path in the function so they looked like this:
_root.logo_mc._visible = _root.logo._visible = false;