Fuction call (trivial)

Dude, this is hard :slight_smile:

I want to enable those buttons when my animation completes, when that ā€œdrop-downā€ (masked MC) competes (on frame 20), I want to call a function that enables those buttons…

So, can you name me the instance name of the movieClip where you want the function to enable those buttons on frame 20. Is it the ā€˜F_under’ instance?

It’s quite difficult to figure out your code, but I’m gonna try and help you here, so bare with me :slight_smile:

Yup, the F_under instance…

-> on the 20th frame it should enable the buttons :smiley:

thanx a bunch

Can’t you just add this line of code under the ā€˜stop();’ on the actions for the 20th frame?

[AS]
_root.visibleTrue();
[/AS]

Or am I just being lazy? :wink:

Khmmm…

Not even going to answer that :smiley:

So did it work out?

Of course not :smiley:

That was the first thing I’ve tried.

For some reason it won’t enable the buttons, it enters the function but it seems like it just doesn’t execute the XXX._visible = true;

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**** it!

I’ve redone it manually!

SINTAX I’m totally thankful for baring with me, but I’ll go insane with this!

I’m out, THX again!

:smiley:

You could have just edited the path in the function so they looked like this:
_root.logo_mc._visible = _root.logo._visible = false;