Is it possible to have the drag/drop area as a Sprite?
[AS]var spr:Sprite = this.rawChildren.getChildByName(cd.target) as Sprite;
spr.addEventListener(DragEvent.DRAG_DROP,doDragDrop);
spr.addEventListener(DragEvent.DRAG_ENTER,doDragEnter);
spr.addEventListener(DragEvent.DRAG_OVER,doDragOver);[/AS]
None of these events trigger, but if I try it as a canvas it works. So can I conclude that the DragManager doesn’t support rawChildren?
:pa: