[COLOR=#000000][FONT=verdana]I have a client who wants me to export the current state of my .fla files in such a way that the vector art can be used by their [/FONT][/COLOR][COLOR=blue][FONT=inherit !important][FONT=inherit !important]Illustrator[/FONT][/FONT][/COLOR][COLOR=#000000][FONT=verdana] developers. I’ve tried exporting .fxg files for them, but the .fxg files export with only the encoding node <?xml version=“1.0” encoding=“utf-8” ?> and nothing else. [/FONT][/COLOR]
[COLOR=#000000][FONT=verdana]I’ve tried creating a very basic [/FONT][/COLOR][COLOR=blue][FONT=inherit !important][FONT=inherit !important]Flash [/FONT][FONT=inherit !important]movie[/FONT][/FONT][/COLOR][COLOR=#000000][FONT=verdana] and exporting that as .fxg, and it exports just fine. Does anyone know of any issues or incompatibilities I should be aware of? [/FONT][/COLOR]
[COLOR=#000000][FONT=verdana]For instance, when exporting to .fgx: [/FONT][/COLOR]
[COLOR=#000000][FONT=verdana]Is there a size limit? [/FONT][/COLOR]
[COLOR=#000000][FONT=verdana]Is there a problem with multiple layers? [/FONT][/COLOR]
[COLOR=#000000][FONT=verdana]Is there a problem with symbol instances? [/FONT][/COLOR]
[COLOR=#000000][FONT=verdana]Is there a problem with guide layers?[/FONT][/COLOR]
[COLOR=#000000][FONT=verdana]Thanks.[/FONT][/COLOR]