Gallery image loading problems

Hello fellow forum patrons, i come forth with a problem after having read many of the tutorials and a lot of searching: i cannot get my external images to load in my flash gallery.

this is the code i have (taken from the glalery tutorial on this site):

/*
   i wrote this code, but you can use and abuse it however you like.
   the methods are defined in the order which they occur to make it
   easier to understand.
*/
// variables ------------------------------------------
// put the path to your pics here, include the slashes (ie. "pics/")
// leave it blank if they're in the same directory
this.pathToPics = "http://photobucket.com/albums/v495/chimbaktu/";
// fill this array with your pics
this.pArray = ["Shot00222.jpg", "Shot00268.jpg", "Shot00267.jpg];
this.fadeSpeed = 20;
this.pIndex = 0;
// MovieClip methods ----------------------------------
// d=direction; should 1 or -1 but can be any number
//loads an image automatically when you run animation
loadMovie(this.pathToPics+this.pArray[0], _root.photo);
MovieClip.prototype.changePhoto = function(d) {
	// make sure pIndex falls within pArray.length
	this.pIndex = (this.pIndex+d)%this.pArray.length;
	if (this.pIndex<0) {
		this.pIndex += this.pArray.length;
	}
	this.onEnterFrame = fadeOut;
};
MovieClip.prototype.fadeOut = function() {
	if (this.photo._alpha>this.fadeSpeed) {
		this.photo._alpha -= this.fadeSpeed;
	} else {
		this.loadPhoto();
	}
};
MovieClip.prototype.loadPhoto = function() {
	// specify the movieclip to load images into
	var p = _root.photo;
	//------------------------------------------
	p._alpha = 0;
	p.loadMovie(this.pathToPics+this.pArray[this.pIndex]);
	this.onEnterFrame = loadMeter;
};
MovieClip.prototype.loadMeter = function() {
	var i, l, t;
	l = this.photo.getBytesLoaded();
	t = this.photo.getBytesTotal();
	if (t>0 && t == l) {
		this.onEnterFrame = fadeIn;
	} else {
		trace(l/t);
	}
};
MovieClip.prototype.fadeIn = function() {
	if (this.photo._alpha<100-this.fadeSpeed) {
		this.photo._alpha += this.fadeSpeed;
	} else {
		this.photo._alpha = 100;
		this.onEnterFrame = null;
	}
};
// Actions -----------------------------------------
// these aren't necessary, just an example implementation
this.onKeyDown = function() {
	if (Key.getCode() == Key.LEFT) {
		this.changePhoto(-1);
	} else if (Key.getCode() == Key.RIGHT) {
		this.changePhoto(1);
	}
};
Key.addListener(this);

i can load the images just fine from my hard drive, but when i try to have them load from my photobucket account nothing happens.

my account

and i am trying to load three of the pictures (Shot00222.jpg, Shot00268.jpg, and Shot00267.jpg)

any assistance is much appreciated, and if you can find a way to solve my dilema then i will love your forevor.