My latest project has gotten to the point that I’d like to feedback from different people (or more accurately, different computers).
It is a top-down, 2D space game. Currently you can pilot a space ship around a small star system in the middle of a nebula. Currently, there’s no combat. You just fly your ship. Not very exciting, but this is a technical test. I want to know if there are any obvious problems on external machines.
The game uses a new automatic error reporting feature I’m working on, so if you experience an error, it should log it to a database. But this is experimental, so if you see an error, please post it here.
Thanks in advance!
p.s. If you’re familiar with my last game, Starcom, you might notice it looks very similar. But the underlying system has been completely rewritten to support some interesting new features, which may or may not be obvious.
Update: There’s a new version up with some basic enemies. Currently they have rather simple (and single-minded) AI, but it’s enough to test out some of the new features. Also, I’ve added a preloader so it’s obvious that the game is actually loading.