Im making a game with that firing thing i have a few questions, few have been mentioned before i believe, but i lost track of the topic and i searched for it and there was way to many topics…
Anyway, i made a game based on that crab.
I have made the enemies.
I have made things that if the ship touches, it dies.
Ihave made things taht if bullet touches, it disapears.
But out of them 3, i have only made the picture, i have no idea for the action script.
I want the enemies to randomly come at random times, also i want the obsitcals to come at random times.
You need collision detection to work out when two objects eg: you and the enemy have come together, then on that event, move to an explosion movie inside one of the sprites…
This is a Flash 5 tute, but the theory remains the same for MX - http://www.kirupa.com/developer/actionscript/hittest.htm . Once you’ve got the movie able to tell when two objects have touched, you can just alter the code that happens on the event to destroy either your sprite or an enemy sprite.
Well this is from tobys game, it works here but the enemies are going the wrong way, how do i make them go downwards and not sideways. Also there is only one enemy coming towards me now…