for(var a=0; a<counter; a++){
for(var b=0; b<100; b++){
var scanXpositions = (storedXPositions[a] - 50) + b;
var scanYpositions = (storedYPositions[a] - 50) + b;
if((xValue == scanXpositions) || (yValue == scanYpositions)){
xValue = randomness(650);
yValue = randomness(450);
trace("corrected");
a = 0;
}
}
trace(a);
}
THis is what I have but it times out. I think it’s because it has to scan every x/y value a circle would take up…
There has to be a more efficient way of doing this? Like a built in function that detects overlap?