Hey! so I am using the MovieClipLoader class to load a bunch of images, and I am trying to build a loader that has a single percentage for the whole batch of images. I need the.bytesTotalof every image prior to loading them, so that I know the total number of bytes I am working with to calculate the total percent of all images that have been downloaded.
My issue is that it seems to be loading the images in a generally linear way (loads all of the first pic, then starts loading the second pic, etc…) and .bytesTotal is returning as 0 for all pics that have not yet started loading.
Anyone know how I can grab the total bytes of each image prior to the actual download of the image?