Get path of loaded images via XML

I having an issue getting the path of an image loaded into my scroll bar. I am using XML. When I click on an image all I get is the instance name. Like instance31 or instance 32 and so on. I can’t seem to find away to get the actual image name or trace the path in my click event. Maybe my approach isn’t the best or correct. Can someone explain how I can get the information I want?C:-)


var space:int = 10;//space between cells 
var w:int = 122;//width of cell 
var h:int = 64;//height of cell 
var xt:int = 0;
var yt:int = 0;

//create a XML data container that will be the source for the scrollpane
var mcHolder:MovieClip = new MovieClip();
//add container to the scrollpane
scrollBar_mc.addChild(mcHolder);
mcHolder.x = 20;
mcHolder.y = 8;
mcHolder.buttonMode = true;

//set up XML loader to load color list
var myXML:XMLList;
var myLoader:URLLoader = new URLLoader();
myLoader.addEventListener(Event.COMPLETE, xmlLoaded, false, 0, true);
myLoader.addEventListener(IOErrorEvent.IO_ERROR, onIOError, false,0,true);
myLoader.load(new URLRequest("images.xml"));

var picImage:String;
var picloader:Loader; 

var loadedGraphic:Sprite = new Sprite();
// Create the xmlLoaded function 
function xmlLoaded(event:Event):void {
    try {
        myXML = XMLList(event.target.data);
        myLoader.removeEventListener(Event.COMPLETE, xmlLoaded);
        myLoader.removeEventListener(IOErrorEvent.IO_ERROR, onIOError);
        //Run the "for each" loop to iterate through all of 
        //the menu items listed in the external XML file
        for each (var pic:XML in myXML..pic) {
            picImage = pic.image.toString();
            picloader = new Loader();
            picloader.load(new URLRequest(picImage));
            picloader.x = xt+10;
            picloader.y = yt+3;
            mcHolder.addChild(picloader);                            

            picloader.contentLoaderInfo.addEventListener(Event.COMPLETE, imageLoaded, false, 0, true);        
                        
            xt = xt+w+space;
            
        }
    } catch (err:Error) {
        trace("Could not parse loaded content as XML:
" + err.message);
    }
}

//complete loaded image 
function imageLoaded(event:Event):void {
    //trace("loaded");
    with (event.target) {
        content.smoothing = true;
        content.height = 54;
        content.width = 103;        
    }
    //add graphic behind image will look like
    //rollover
    var loadedGraphic:Sprite = new Sprite();
    var L:Loader = event.target.loader as Loader;
    mcHolder.addChild(loadedGraphic);
    loadedGraphic.x = L.x;
    loadedGraphic.y = L.y;
    loadedGraphic.addChild(L.content);    
    loadedGraphic.addEventListener(MouseEvent.MOUSE_OVER, showHover);
    loadedGraphic.addEventListener(MouseEvent.MOUSE_OUT, hideHover);
    loadedGraphic.addEventListener(MouseEvent.CLICK, getPic);
}

function getPic(event:MouseEvent):void {
    trace(event.currentTarget.name);//give instance name        
}

function showHover(event:MouseEvent):void {
    event.currentTarget.graphics.clear();
    event.currentTarget.graphics.beginFill(0xFF0000);
    event.currentTarget.graphics.drawRoundRect(-3, -3, event.currentTarget.width + 6, event.currentTarget.height + 6, 12, 12);
}
function hideHover(event:MouseEvent):void {
    event.currentTarget.graphics.clear();
}

function onIOError(event:IOErrorEvent):void {
    trace("An error occured when attempting to load the XML.
" + event.text);
}