I’m about to tear my hair out over this one , so please help!
I want a timer function to be tied to the sound, so that when the sound stops the movie goes to a new frame depending on:
a) if they fail before end of sound it takes them to a **You Lose** frame
b) if they succeed...**You Got it **frame
this is the code I'm using on frame 2 where the sound is stored:
displayTime = 30;
countDown = function(message){
displayTime--;
if (displayTime == 0){
clearInterval(timer);
trace("Times Up!");
}
}
timer = setInterval(countDown, 1000);
Nice little AS, but I don't need the trace function, I'd like users to know!
Hope this makes sense!
I'd really appreciate a nudge in the right direction :bounce:
Y