Getting high FPS on AIR for Android

Hi,

I am working on a small educational game which is made in Flash and ported on Android via AIR. I’m having hard time getting desired FPS (which is 20) on Android device (It’s Vizio tablet vizio.com/accessories/vtab1008.html)

Main problem is score card which is 1024x768 movie clip with 45 frames. Earlier we had vector graphic movie clip which totally messed up performance, now we have converted all frames into JPEGs and we’re getting average of ~8 FPS when score card comes.

Any suggestions for how to get higher FPS? I personally think that score card is very big in resolution. But am I missing any tricks or special method for mobile device rendering?

I was thinking to try Blitting… has anyone tried and got really positive results outta it?

Any help would be appreciated. :snug:

Thanks,
Nirmal