Getting the pressed movieclip in an array

Hi scripters!

I’ve got an problem with reading out an array, the array is filled with movieclips with each an different picture in it (php variable -an url).
Basically what i want to do is get the pressed movieclip and use another method to change the _xscale and _yscale properties of the pressed movieclip (an picture) and then pass it back to the function brillenArray.onEnterFrame to change the values of that movieclip!(if there’s a faster way… i’m open for suggestions!)

Only thing what i now get is that either all of the pictures move or none…

brillenArray = new Array();
for (var i = 0; i<5; i++) {
if (this[‘plaatje’+i] != undefined) {

		brillen = _root.brillen;
		brillen.createEmptyMovieClip("image"+i, i);
		brillen["image"+i].loadMovie(this["plaatje"+i]+".jpg", i);
		brillenArray* = brillen["image"+i];

_root.onEnterFrame = function() {
for (var br = 0; br<=brillenArray.length; br++) {
brillenArray[br].onPress = function() {

	this._xscale = 70;
			this._yscale =70;
	brillenArray[br].onRelease = function() {
	brillenArray.onEnterFrame = function() {


If i press one of the four pictures it does what i want to: THAT picture scales to 70. But how can i call this movieclip (the pressed one) from another method without using specified place in the array (like brillenArray[1])?

Hope someone knows a solution!

2 days staring on a problem, doesn’t really make my day… :crazy: