Good day,
I’d like to ask for your help, a kick in the right sort of direction would be just great.
I am developing a game with Flash’s ActionScript where you are a giant bee (don’t ask). You move across the screen by dragging the bee freely with the mouse.
The hard part for me is that there are obstacles (spiderweb type things) into which you can sometimes crash as you’re moving. These do not act as standard obstacles, but more like rubbery sticky trampoline type objects - once you hit it, you can either try to speed up your bee the “forwards way” to break off that way, or backwards to try and unstick and backtrack.
It is the motion of the bee that I’m trying to get right. It has to be able to fly freely until it enters a certain zone, where some kind of easing law or something starts to happen to it (as I imagine at the moment). So it can still move while it’s in the web/vines but the further in it goes the more resistance the “forwards” motion has.
I’d like to also separately thank the creators of this site and web forum, if they read posts here, I have learned a fantastic amount of useful things about Flash by studying everyone’s posts here and the tutorials.
Cheers!