Good method for making movie clip follow a curve?

Hey all!

I’m working on a game where you have a car that will drive along a side-scrolling terrain, and it needs to folllow the hills up and down and rotate accordingly.

Because the front wheel and back wheel will need to be at different heights as the car moves, I’m wondering what the best way to make it rotate correctly is?

The height detection works, and the car will follow the hills but that’s just using one point on the car movie clip to test with - it needs to use the front and back of the car.

Does anyone have any good ideas about this?

Cheers

-k