Help an XML Gallery Run Automatically

I’ve tried a number of options, but nothing seems to work with my existing code. So I’m asking for help. Basically I’ve got a gallery that now needs to run automatically after 5 seconds. It’s a very basic XML driven gallery. Any help or ideas would be greatly appreciated!

Here’s my code:

myPhoto = new XML();
myPhoto.ignoreWhite = true;
myPhoto.onLoad = function(success) {
    rootNode = myPhoto.firstChild;
	numimages = this.firstChild.childNodes.length;
	firstSlideNode = rootNode.firstChild;
	currentSlideNode = firstSlideNode;
	currentIndex = 1;
	spacing = 90;
    xPos = 0;
    yPos = 0;
    for (i = 0; i < numimages; i++) {
        this.picHolder = this.firstChild.childNodes*;
        this.thumbHolder = thumbnails.empty2.createEmptyMovieClip("thumbnail" + i, i);
        this.thumbHolder._x = xPos;
        this.thumbHolder._y = yPos;
        xPos += spacing;
        if(xPos == 180) {
            xPos = 0;
            yPos += 70;
        }
        this.thumbLoader = this.thumbHolder.createEmptyMovieClip("thumbnail_i mage", 0);
        this.thumbLoader.loadMovie(this.picHolder.attributes.thmb);
        this.thumbHolder.title = this.picHolder.attributes.title;
        this.thumbHolder.main = this.picHolder.attributes.main;
        this.thumbHolder.onRelease = function() {
			loader.gotoAndPlay("start");
			loader.empty.loadMovie(this.main);
            title_txt.text = this.title;
        };
    }
};



//myPhoto.load("/files/flash/gallery1/xmlphoto.xml");
myPhoto.load("xmlphototest.xml");

//loader.empty.loadMovie("/files/flash/gallery1/img/image-1.jpg");
loader.empty.loadMovie("img/image-1.jpg");

stop();

And here are my files, including the XML and images.

[COLOR=#333333]http://apollo9k.com/gallery1.zip[/COLOR]