Hi All
I am dragging the UI loader component containing external SWfs in them. On Mouse Release I use stop drag, and on stop drag- I am using myUIloader.move(mouseX,mouseY). However the output is little bouncy, the stage is taking the topleft corner of UIloader as main point and on stop drag it is moving the top left corner of the UIloader to the point where I left my mouse which gives the bouncy effect.(In short it is not dropping UIloader where I am leaving my mouse but dropping the top left corner of UIloader where I left the mouse.)
I came up with the weird temporary solution where I use myUIloader.move(mouseX-200,mouseY-200) which is not genuine way of solving this problem.
Can you please help me out for figuring this thing out? All I need is to drop my UILoader wherever I left my mouse.
Guys,I highly appreciate your help in this matter .
Thanks
Baabe