Hello,
I’m working with a custom event class (which I got from Flashcoder.net):
package {
import flash.events.Event;
public class MediaControlEvent extends flash.events.Event {
public static const CONTROL_TYPE:String = "headControl";
public var command:String;
public function MediaControlEvent( command:String ) {
super( CONTROL_TYPE);
this.command = command;
}
}
}
This works a treat, if I code the following on a timeline:
import MediaControlEvent;
this.addEventListener(MediaControlEvent.CONTROL_TYPE, eventHandler);
this.dispatchEvent(new MediaControlEvent("W"));
function eventHandler(evt:MediaControlEvent):void{
trace(evt.command)
}
The event is dispatched, and I have a nice “w” in the output.
Here’s the problem:
Surely I should be able to dispatch the event from a different timeline?
(first timeline)
[...]
// add the second timeline
var requestForSecondTimeline:URLRequest = new URLRequest("Untitled-1.swf");
var loadSecondTimeline:Loader = new Loader();
loadSecondTimeline.load(requestForSecondTimeline);
this.addChild(loadSecondTimeline);
this.loadSecondTimeline.x=0;
this.loadSecondTimeline.y=0;
[...]
(second timeline)
import MediaControlEvent;
dispatchEvent(new MediaControlEvent("W"));
Obviously, the above code won’t work as it is, because the event listener and dispatch need to have the same target(?!)…
Ive tried setting them both to stage:
stage.addEventListener(MediaControlEvent.CONTROL_TYPE, eventHandler);
stage.dispatchEvent(new MediaControlEvent("W"));
and I’ve tried all sorts of things like:
this.addEventListener(MediaControlEvent.CONTROL_TYPE, eventHandler);
parent.dispatchEvent(new MediaControlEvent("W"));
But I still can’t get them to talk to one another. I’m obviously missing something!
Anybody able to help me out?!
Thanks,
David