am currently using this script to run through an array:
swfArray = new Array(“images/indep/1.jpg”, “images/indep/2.jpg”, “images/indep/3.jpg”, “images/indep/4.jpg”, “images/indep/5.jpg”, “images/indep/6.jpg”, “images/indep/7.jpg”, “images/indep/8.jpg”, “images/indep/9.jpg”, “images/indep/10.jpg”, “images/indep/11.jpg”, “images/indep/12.jpg”, “images/indep/13.jpg”);
this.createEmptyMovieClip(“target1”,2);
this.createEmptyMovieClip(“target2”,1);
target1.loadMovie(swfArray[0]);
activeTarget = target1;
preview = null;
count = 0;
_level5.nextButton.onRelease = function() {
if (count<swfArray.length-1) {
count++;
} else {
count = 0;
}
preview = activeTarget;
activeTarget = (preview!=target1) ? target1:target2;
activeTarget.loadMovie(swfArray[count]);
activeTarget.swapDepths(preview)
alfa();
};
_level5.prevButton.onRelease = function() {
if (count>0) {
count–;
} else {
count = swfArray.length-1
}
preview = activeTarget;
activeTarget = (preview!=target1) ? target1:target2;
activeTarget.loadMovie(swfArray[count]);
activeTarget.swapDepths(preview)
alfa();
};
function alfa() {
import mx.transitions.Tween;
import mx.transitions.easing.*;
time=1
t1.stop();
t2.stop();
delete t1;
delete t2;
t1 = new Tween(activeTarget, “_alpha”, easeIn, activeTarget._alpha, 100, time, true);
t2 = new Tween(preview, “_alpha”, Strong.easeOut, preview._alpha, 100, time, true);
}
Previously i was pulling in swf files with this running the preloader:
loaderInterval = setInterval (preloader, 10);
function preloader() {
if (_framesloaded>=_totalframes) {
gotoAndStop(2);
clearInterval(myInterval);
}
progressBar._xscale = (framesloaded/_totalframes)*100;
}
is there a way i can add my current preloader to the array script so i pull in jpgs instead of swf files?