I’m trying to make a labyrinth type game where you control a narrow spinning rectangle. And you have to navigate it through a course without touching the walls.
I’ve been looking for 2 evenings now and I just can’t find any type of collision detection that will do this. I’m quite a novice so I’m beginning to wonder if this is even possible for me to accomplish. All the tutorials I find are assuming the player will be a square, circle or a point.
Anyone able to help me out here or will I have to scrap this idea :(?