hey everyone i need some help from anybody you who can.
this is my main timeline code:
hero.gotoAndStop(‘still’);
var Key:KeyObject = new KeyObject(stage);
var dy:Number=0;
var gravity:Number=1;
var canjump:Boolean = false;
stage.addEventListener(Event.ENTER_FRAME,onenter);
function onenter(e:Event):void{
dy+=gravity;
if(hero.y>300){
dy=0;
canjump=true;
}
if(Key.isDown(Key.UP) && canjump){
dy=-10;
canjump=false;
}
hero.y+=dy;
if (Key.isDown(Key.RIGHT)){
hero.gotoAndStop('walking');
hero.x+=10;
hero.scaleX=1;
}else if (Key.isDown(Key.LEFT)){
hero.gotoAndStop('walking');
hero.x-=10;
hero.scaleX=-1;
}else{
hero.gotoAndStop('still');
}
}
and i want to figure out how to get a different pose when he is jumping or in the air. i know how to get different poses when i press the left or right key but not when he is jumping. any help would be awesome.