Help with Path Optimization (source included)

Hey guys,

I’m hoping that one of you could help me… this is somewhat complicated, so whoever’s up to the challenge (source code is in Flash 8):

I’m currently making a simulation in which a bug maneuvers around obstacles to an endpoint. Some obstables (water, etc) reduce the bug’s speed, while others (roads) increase it. The endpoint is chosen by a mouse click on the map. To find the best point to move next, a dummy object called “seeker” hovers in a circle around the bug and gathers info about the surroundings (terrain type, direction, etc). Each point around the bug is given a rating, or “pheromone”, and the coordinate around the bug that has the best rating will become the bug’s new location. A lot of arrays are used to store X values, Y values, and some other stuff. However, for some reason, the code doesn’t seem to work. It pops up the “would you like to terminate the program?” debugger message after taking a while to run.

Take a look at the code; I tried to comment it a lot. If you have any questions, let me know and I’ll try to check back frequently…

This is a school project due next week, and I’m already sweating about it. PLEASE somebody help, thanks! :te:

~Matt