I have a very odd problem here (a bug?)
I have objects that the user can click&drag. They’re PNGs, mainly rectangular, no problem till here.
But I then had to put an L-shaped object (a PNG with a lot of transparency), so i’ve made a movieclip with an shape with the same L shape than the png, and use it as its hitArea:
This works PERFECT, the mouse events respond as expected, and I can click on objects that are below/above the transparent area of the png/object.
All objects are inside a Sprite called playgroundLayer1. The issue comes when I take the L-shaped object and put it on another Sprite (playgroundLayer2), that is above the playgroundLayer1.
I this case, I can click&drag on the L, but no object below the transparent area of the L receives mouse events.
What’s the problem? I need this object in playgroundLayer2…
Thank you in advance!