HitTest fast moving Objects

Hey I’m just curious how you’d hitTestObject a fast moving object? The problem I’m having is that my bullet seems to skip over large areas depending on the speed. Since the speed of my bullet is 40 pixels per millisecond (I think), it seems to only appear on the stage in instances that are 40 pixels apart, so I cannot hitTest in between those instances.

Here’s an image of the bullet patturn as I hold down the shoot button. It just looks like this, unchanging. I won’t be able to hit the yellow object ever.

Anyone have a clue on how I can overcome this? Thanks