hitTest only the content of movieclip and not from 0,0 to _width, _height!?

[FONT=Verdana][SIZE=1][COLOR=black][COLOR=black][FONT=Verdana]Hey guys[/FONT][/COLOR][/COLOR][/SIZE][/FONT]
[FONT=Verdana][SIZE=1][COLOR=black][COLOR=black][FONT=Verdana] [/FONT][/COLOR][/COLOR][/SIZE][/FONT]
[FONT=Verdana][SIZE=1][COLOR=black][COLOR=black][FONT=Verdana]This is probably just a brainfart but when I publish the code below, my hitTest is triggered by the entire movieclip from 0,0 to _width, _height and not by it’s content.[/FONT][/COLOR][/COLOR][/SIZE][/FONT]
[FONT=Verdana][SIZE=1][COLOR=black][COLOR=black][FONT=Verdana] [/FONT][/COLOR][/COLOR][/SIZE][/FONT]
[FONT=Verdana][SIZE=1][COLOR=black][COLOR=black][FONT=Verdana]The “fwa” movieclip contains some txt that I broke apart, and I only want the hitTest to run when the “mc” hits the txt within the “fwa” movieclip![/FONT][/COLOR][/COLOR][/SIZE][/FONT]

[AS]
var i:Number = 0;
var count:Number = 0;
var colorArr = [“0x99cc33”, “0xff0066”, “0xffcc00”, “0x33ccff”];

this.onEnterFrame = function()
{

mc = this.createEmptyMovieClip("mc"+i, this.getNextHighestDepth());
mc.attachMovie("circle", "circle", mc.getNextHighestDepth());
mc._x = Math.random()*Stage.width;
mc._y = Math.random()*Stage.height;
mc._xscale = mc._yscale = Math.random()*150;
mc._alpha = 20+Math.random()*80;

var my_color:Color = new Color(mc);

if(mc.hitTest(fwa))
{
    my_color.setRGB(0xFFFFFF);
}
else
{
    my_color.setRGB(colorArr[count]);
}
count++;
i++

if(count == colorArr.length){ count = 0 }

}

[/AS]

Hope somebody can give me a hint here :slight_smile:
[FONT=Verdana][SIZE=1][COLOR=black][COLOR=black][FONT=Verdana][/FONT][/COLOR][/COLOR][/SIZE][/FONT]