ok i dunno if anyone has had this problem but here it goes:
ok so im making this RPG game and i have a character (hero) and a object (wall) and i have it so when the hero runs into the wall the movespeed equals zero so he cant go through it, but the problem is, is that when the hero runs into the wall he just stops and i can move him cause he is wedged into the wall about 1/4 the way in so ya, so can anyone help or give me a different code for the same kind of thing, thanks