I am kinda new to flash and still trying to learn and now I am trying to generate an invisible button and I want it to be reusable and would be in an external class…
I have a Main.fla with Main.as and an External Class.
The External class codes:
package com.ui
{
import flash.display.Sprite;
public class CreateInviBtn extends Sprite
{
public function CreateInviBtn(name:String, xPos:Number, yPos:Number, width:Number, height:Number, shape:String = "R")
{
switch(shape) {
case "R":
createRect(name, xPos, yPos, width, height);
break;
case "E":
createEllipse(name, xPos, yPos, width, height);
break;
}
}
private function createRect(name:String, xVal:Number, yVal:Number, w:Number, h:Number):Sprite
{
var btn:Sprite = new Sprite();
btn.graphics.beginFill(0x00FFFF);
btn.graphics.drawRect(xVal, yVal, w, h);
btn.graphics.endFill();
btn.buttonMode = true;
btn.alpha = 1;
return btn;
}
private function createEllipse(name:String, xVal:Number, yVal:Number, w:Number, h:Number):Sprite
{
var btn:Sprite = new Sprite();
btn.graphics.beginFill(0x00FFFF);
btn.graphics.drawEllipse(xVal, yVal, w, h);
btn.graphics.endFill();
btn.buttonMode = true;
btn.alpha = 1;
return btn;
}
}
}
I tried this in my Main.as but it doesn’t work:
btn = new CreateInviBtn("button", 10, 10, 100, 100, "R");
this.addChild(btn);
help…