How do I make sound continue even if timeline stops?

Hello people,
So I have this game I’m making that has different minigames. Each minigame takes only a frame since the game is made through actionscript.

So at each frame, I use a stop() code. However, I have a background sound that starts at frame 1. When I use stop, the sound stops as well. How do I make it so that it actually continues regardless of stop()? (it should NEVER stop, actually, it continues until the game is finished)