hi there mates!
well…dont know where else to ask this so here it goes.
how in the hell is this advanced colision done?!?!
i mean, beside the gravity, the objects also rotate while hitting each others…
check it out here:
http://www.theturn.tv/
i’ve seen this in another fwa award too…
can anyone point me out in the right direction? i need help in the physics, not in the colision detection…
thanks in advance!
cheers