I create a plane placed behind my mini city, then i create a bitmap to be added onto the plane as the background for my mini city.
But when i rendered it, the image that i added is not exactly the image i added. It somehow become a pattern rather than jus a picture.
What do i do now? The reason i want to add a background to the city is because later when i make animated camera, the background will also be seen rotating. Or is there other ways to do it?
When i added the bitmap, i select “planal solid” at wrap option. Is that right?
It’s close, but what i want is the sky (background) is a bitmap.
say like the .jpg picture (below link). How to do that? Or can it be done with swift3D alone?
I dont mean by inserting the image straight to the empty environment.
Like the one u’d suggested: build walls (planes) around the city…
So can i apply this sky image to the walls (planes)??