How to artificially set an event call

hi, i’m creating a menu that of course calls some functions then items are clicked. the problem i’m having is i want to fake one of these menu click events from a function when the menu loads and i can’t figure out how to do it.

here’s a sample of the function(not complete).

function itemClicked(e:Event):void {
trace(“activeMenu:”+e.target.name); //traces out menuItem0, menuItem1, etc.
trace(“moveItems:”+e.currentTarget.name); //traces out menuItem0, menuItem1, etc.

        activeMenu=e.target;
        moveItems(e.currentTarget,"open");

}

here’s a sample of the function i’m trying to call:

function openInit():void {
var tempClip:MovieClip= “menuitem0” as MovieClip;
activeMenu=tempClip; //e.target;
moveItems(tempClip,“open”);
}

so i guess what i’m asking is how do you artificially set an event call if you know the name of the movieclip that you want to simulate a click on?