How to change the size

Hi,

Does anyone know how to change the size of this rotating ‘E’ found here => http://www.kirupa.com/lab/ein3d.htm
As I have tried to change the size but when I do I can no longer see the ‘E’.
So I make it bigger and its there again so I imagine it is aligned or something like that.
But I am new to Flash and don’t know what actionscript I need to change and how to change it.
If someone could help I would be grateful.
Just so you know I wanted to make it as small as the rotating ‘E’ roughly 150 px x 150 px.
I have attached the file.

Thanks from

Rock_star

You could add it as a movie clip and resize it, but that’s just an idea, may not work.

No I don’t think I can do that as the actual E is actionscript and so there is nothing for me to add as a movie clip.
Do I make sense? I could be wrong about what I’m saying!!!
Well thanks for your help anyway.

Rock_star

no… what gwing is saying is correct… it just has to be done with some finese. There is no way of enlarging that through actionscript without some serious reworking of the program. It was the second thing I tried after reworking it to change the letter in the middle.
However… there are two other methods availiable to resize the letter.

Select the frames that have the code for the letter. Basicaly the whole movie, copy those frames.
Use menu option “Insert/New Symbol”.
name it “letterClip”, hit “ok”
select frame one of the new movie clip’s timeline and paste those frames.
Go back to the main timeline and cut all the frames out of there.
Open your library, and drag a copy of the movie clip to the stage.
Select the movie clip. I know it will be hard because you wont see any more of it than a registration point, but you must have it selected correctly. You should see the action panel change from “frame actions”, to “Object actions”.
When you have it selected properly give it an instance name, something like “oLetterClip”.

Select the first frame of the main timeline and put in this code.

oLetterClip._yscale=400;
oLetterClip._xscale=400;

and then test your movie. The created object should be 4 times it’s normal size.

The more complex, but neat and tidy way of doing it is to take that script and make a movie of it, publish it as an swf. Then you can use the loadMovie() method to load the movie into a target movie clip. After that it’s a cinch to change the size properties of the clip the same way we did above.

Thanks that has sorted out my problem! Now I can continue with my site!

Well thanks again David & Gwing!:A+:

Rock_star:whistle: