My problem is. I have an enemy movieclip. Inside that movieclip I have a motion tween so it moves around on the stage, then inside that movie clip I have an animation of his feet moving so it looks like he is walking as he moves across the stage. Also in that same animation of him walking is an image of him laying down and dying on frame 6. I just have the walking animation looping as the playhead gets to frame 5 so it won’t show him dying.
So what I want to know is how do I make it so when my hero shoots him with a bullet…the enemy goes to that dying image on frame 6 and stop.
I can already make it so the bullet will kill an enemy if it is just movieclip>inside movieclip.
But I don’t know how to make the code communicate to make it work when its movieclip>inside movieclip>then inside that movieclip.