Hi all,
I am new to Flash & ActionScript 3.0. I'm really stuck with what i am trying to do!
I feel there is someone who helps me in the below context and please flash experts spare your 2 minutes in filling up reply to this post and I feel happy with this.
My need is:
1.) I need ActionScript 3.0 code to create a Rectangle shape which must be a MovieClip. So, I need to pass/access MouseEvent_CLICK events on this MovieClip.
2.) Now, this newly created MovieClip(or rectangle) should not be created with same/static size always. Instead, it's size is dependable on some value(say,var **index**:int).
In this case, I think it is better and good programming practice to write the code for dynamic-sized MovieClip in a user-defined method(say, createDynaMovieClip()).
I need the full requirement in ActionScript 3.0 code format only.
So, how to do it?
I got struck up with this problem and the sample code which I developed till now is as shown below(which creates the required rectangle):
import flash.display.MovieClip;
var rectangle:Shape = new Shape();
rectangle.graphics.beginFill(0xF3FAB8);
rectangle.graphics.drawRect(90,90,180,300);
rectangle.graphics.endFill();
var myMovie:MovieClip = new MovieClip();
var noteCount:int=5;
addChild(rectangle);
So, I am unable to convert it to MovieClip using ActionScript 3.0 code and of dynamic size.
Dyamic means:
Note: MovieClip width is constant, but varies in height depending on value present in index variable.
It’s urgent…
Waiting for your replies…
Thanks in advance…
Srihari.Ch