I am new to Flash & ActionScript 3.0. I'm really stuck with what i am trying to do! I feel there is someone who helps me in the below context and please flash experts spare your 2 minutes in filling up reply to this post and I feel happy with this. My need is: 1.) I need ActionScript 3.0 code to create a Rectangle shape which must be a MovieClip. So, I need to pass/access MouseEvent_CLICK events on this MovieClip. 2.) Now, this newly created MovieClip(or rectangle) should not be created with same/static size always. Instead, it's size is dependable on some value(say,var **index**:int). In this case, I think it is better and good programming practice to write the code for dynamic-sized MovieClip in a user-defined method(say, createDynaMovieClip()). I need the full requirement in ActionScript 3.0 code format only. So, how to do it? I got struck up with this problem and the sample code which I developed till now is as shown below(which creates the required rectangle):
import flash.display.MovieClip; var rectangle:Shape = new Shape(); rectangle.graphics.beginFill(0xF3FAB8); rectangle.graphics.drawRect(90,90,180,300); rectangle.graphics.endFill(); var myMovie:MovieClip = new MovieClip(); var noteCount:int=5; addChild(rectangle);
So, I am unable to convert it to MovieClip using ActionScript 3.0 code and of dynamic size.
Note: MovieClip width is constant, but varies in height depending on value present in index variable.
Waiting for your replies…
Thanks in advance…