How to "delay" with AS?

K, here is my problem… i’m trying to scrpit some motion

this is what i’ve got so far (it’s all on the mc that i’m “playing” with on the first frame on timeline);

onClipEvent (load) {
this._xscale = 0;
this._yscale = 0;
this._alpha = 0;
}
onClipEvent (enterFrame) {
var alpha;
if (this._alpha<100) {
alpha = 2;
} else {
alpha = 0;
}
this._alpha += alpha;
}
onClipEvent (enterFrame) {
var scale, rotate;
if (this._xscale<120) {
scale = 5;
rotate = 45;
} else {
scale = 0;
rotate = 0;
}
this._xscale += scale;
this._yscale += scale;
this._rotation += rotate;
}
onClipEvent (enterFrame) {
if (this._xscale==120) {
_root.gotoAndStop(2);
} else {
donothing;
}
}

Now, what i want to do is, i want it to wait a couple of seconds befor it goes on to frame 2 + how kan i incres the brightness to like +100% with AS??

tHx for any help n’/or tips :ne: