How to detect what was clicked in the function after addEventListener?

image_mc.addEventListener(MouseEvent.CLICK, thumbclick);
function thumbclick(evt:MouseEvent):void
{
currentPath = MouseEvent.target;
trace(event.target);
}

…I know u can use event.target.data in the UILoader, but what about here on mouseevents? Been trying diff. stuff… no luck. : (

 function thumbclick(evt:MouseEvent):void
{
// evt.target refers to whatever was clicked to cause thumbclick to be called

// so, if image_mc is the only thing that has an event listener calling thumbclick
// then evt.target will refer to image_mc


}

image_mc1.addEventListener(MouseEvent.CLICK, thumbclick);
image_mc2.addEventListener(MouseEvent.CLICK, thumbclick);

function thumbclick(evt:MouseEvent):void
{
switch(evt.target.name){
case “image_mc1”:
trace(“Image 1 clicked”);
break;
case “image_mc2”:
trace(“image 2 clicked”);
break;
}

}